This tutorial assumes that you have already got a map finished and wish to add it to the Tutorials menu, so it automatically shows up. For this to work, you will have to append or create a user CSV file in the modfiles folder.
[KP],STRING,TUTORIAL_1,NAME,"Name of your map",end [KP],STRING,TUTORIAL_1,MAPFILE,"file name for your map",end [KP],STRING,TUTORIAL_1,DESCRIPTION,"[+][w]Big Title Of your map<carriage return> Long description of your map.",end [KP],STRING,TUTORIAL_1,IMAGE,"Picture file for your map to use",end For example: [KP],STRING,TUTORIAL_1,NAME,Target Practice,end [KP],STRING,TUTORIAL_1,MAPFILE,s_targetpractice.hba,end [KP],STRING,TUTORIAL_1,DESCRIPTION,"[+][w]Destroy all targets as quickly as possible. Finish the course within the specified par time to gauge your readiness for online play.",end [KP],STRING,TUTORIAL_1,IMAGE,data/textures/gui/icons/shipforms/shipform04.dds,end Notice that if you want a special icon for your map, all you need to do is place it in your map's folder priori to packaging, and then supply the appropriate paths. You should also change TUTORIAL_1 to be TUTORIAL_n where n is one higher than the number of currently existing tutorials, unless you want to overwrite the original tutorial with your own one. How to do it in OpenOffice/ExcelFirst, have a look at the above code blocks. You'll see its similar.
Note that this file overrides values found in the GUIs. You can change a lot of text by altering various values in this file. For others to see your map in their tutorial list, they will have to have this file with your map entered in it. |
Editing/Modding >